Using Python to Program LEGO MINDSTORMS® Robots: The PyNXC Project


Abstract


LEGO MINDSTORMS® NXT (Lego Group, 2006) is a perfect platform for introducing programming concepts, and is generally targeted toward children from age 8-14.  The language which ships with the MINDSTORMS®, called NXTg, is a graphical language based on LabVIEW (Jeff Kodosky, 2010).  Although there is much value in graphical languages, such as LabVIEW, a text-based alternative can be targeted at an older audiences and serve as part of a more general introduction to modern computing.  Other languages, such as NXC (Not Exactly C) (Hansen, 2010) and PbLua (Hempel, 2010), fit this description.  Here we introduce PyNXC, a subset of the Python language which can be used to program the NXT MINDSTORMS®.  We present results using PyNXC, comparisons with other languages, and some challenges and future possible extensions.


 


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